Cave

scene geo preview

scene geo preview

example volume pass

example volume pass

example render passes contact sheet

example render passes contact sheet

Playing with The Lost City asset pack from Jama Jurabaev. Exercising composition and lighting but mostly just having fun! Using this pack took me to those magical places depicted in Indiana Jones or Uncharted games series. Love these kind of vibes and the sense of adventure!

Assets were put together in Clarisse along with geo for displacement created in Blender. I used scattering system in Clarisse for ground debris and rubble. Vegetation was created using Speedtree models, some megascans models are also part of the scene. Comped in Nuke