Presenting some work we did with ILM Generalists team Sydney on DD: Honour Amongst Thieves.
It was a fairly big team of around 10 artists and there was a tone of work as you can imagine with cg heavy environments. I was involved in tasks ranging from modelling, texturing, layout, design to rendering and slap comping preliminary comps. Additional tasks included setting up scattering system of forests surrounding Neverwinter and creating some actual vegetation models for that purpose.
Original castle design by Julien Gauthier. Credits belong to whole Gen team! VFX supervision Dave Dally