Final shot from compositing team of the film establisher
Final shot from compositing team of The Green Place
Approved Concept of The Green Place
Original concept of the Green Place - the direction was to make it much more modern and contrast it with the rest of the Wasteland rather than depicting it in rudimentary forms and architecture
Final shot from compositing team of The Marauder Camp from above
Concept of The Marauder Camp from above
Concept of the The Marauder Camp
Final shot from compositing team of The Marauder Camp
Concept of a storm look with medium density of the kicked up dust
Concept of The Wasteland section
Final shot from compositing team of The Wasteland section
Final shot from compositing team of The Wasteland section
Concept of a canyon
Final shot from compositing team of a canyon
Concept of a section of a workshop within The Citadel
Final shot from compositing team of a unique wasteland's section
Concept frame of a unique wasteland's section
Final shot from compositing team of The Bullet Farm
Concept frame of the Bullet Farm
Final shot from compositing team of The Gastown
Concept frame of The Gastown
Concept of The Gastown at night
Concept of The Green Place surrounds
Concept of The Green Place surrounds
Concept/Final shot of a section of The Wasteland ( one of the dmp's I had a chance to work on )
I had the privilege of being a concept designer on Furiosa - A Mad Max Saga, working alongside DNEG's supervisors: Andrew Jackson, Dan Bethell, and briefly, directly with the brilliant George Miller.
Here is a selection of the images I was involved in creating, mostly as a concept designer but also as a matte painter. It was an awesome project to work on; I thoroughly enjoyed the tasks I was given and the creative problems that needed to be solved. We designed a vast number of sets and established the look of the key sequences. The process usually included sketching, speed painting, 3D modelling, combining assets, and creating scenes in Clarisse (lighting and rendering there), combining passes in Nuke, and then working in Photoshop on the final look of the frames.
Let's hope the saga will continue on!
Image rights belong to WB and DNEG. All rights reserved.